Hi there,
why does a craft's angular rotation in space slowly but steadily reduce to 0? In other words, when i use RCS to turn a vehicle the angular motion reduces thereby requiring multiple RCS burns to turn the craft around?
Thanks
Hi there,
why does a craft's angular rotation in space slowly but steadily reduce to 0? In other words, when i use RCS to turn a vehicle the angular motion reduces thereby requiring multiple RCS burns to turn the craft around?
Thanks
@Dooiereier because of a small little variable in the rigid body settings of each and every craft in the game.
@Arstotzka Physics would let the craft rotate indefinitely without a force stopping the rotation. Laws of conservation of angular momentum. So I don't really get this.
Thanks. Too bad really. Is this something that the game developers might 'fix' in the future?