Hail one and all. With the exception of SR-1 I’m generally new to SR2 (huge difference). If it matters, KEEP IN MIND I’m playing on mobile, Apple Ipad Air (gen4) . I’ve only been learning SR2 for a week now but I definitely have a great feel for much of it. Theres still plenty of room in the learning curve!
However during my fiddling around, reverse engineering other player’s builds (boy does that help with answering questions), I have learned that certain parts have unique light properties that nobody’s builds have demonstrated to my knowledge. Herein lay my problems. Light painting (and painting in general too)
After I have selected different colors for oh say 10 different lights and beacons ON THE COMMAND POD (At this point I’ve only used 3 different colors (RGB).) I move to a different location on the pod, install more lights, assign more properties and ag group.
I then turn to assigning color and thats when things get ruined. I assign a totally NEW unused color and totally new ag group, a color to a different section of lights Changes with it. Frustrating to say the least. Have I Reached an unspoken limit on something here or is there I’m missing?
Tags
Question8 Comments
- Log in to leave a comment
-
1,615 WisconsinStatePolice
In settings, there is a max number of lights your craft can have, set that to unlimited. I’m getting on the game now to try to find it.
-
94 Thwarptide
@SoulBlazer since I’m relying apple iPad (4th gen) these days after my laptop went belly up (tire of spending good money on em) I’m not real computer savvy after Vista. I just don’t have the desire to keep up on learning new puter systems.
So I’m not entirely certain how discord’s work.
But is this the download link https://www.simplerockets.com/c/6rqE2r/Join-the-largest-SR2-discord# -
94 Thwarptide
@SoulBlazer
Thx for the input. I saved the project under different name for tinkering purposes and went back to work on it.
I did manage to get it to work on the tail lights. Why it works this way is beyond me when I DID NOT have to do it with the other lights, but it does work none the less.
1. put the pointer on the light to edit first.
2. Open paint tool. (Don’t you dare move the pointer 🤪)
3. Select color
4. Tap part to apply.
5. Exit paint tool.
6. Repeat steps 1-5 till completion.
Like I said, I didn’t have to do it this way with the other lights. It is what it is though.
UPDATE: Application of these procedures were not initially successful on the original craft. Why? Well I’ll tell you, it was all definitely error in using the custom pallet on the paint tool. I was using one color panel to change my color instead of others. I understand why too. The available colors are those already found in the build. Change one and you change the color assignment elsewhere. Man this game comes with a learning curve when it should come with a book! -
2,751 Hermes01000100
Yes, please upload the craft. I think I might have an idea of what's happening, but I will need to see it to be sure. If you don't want it to be public, just post it as unlisted and ping me in that post so that I can get to it.
-
94 Thwarptide
@HermesE
Lights placed solely on KOMODO COMMAND CAPSULE
It is two types of lights. Color is set to primary custom
GP 1. Beacon lights x6. AG GP1 “Nav Lights” red and blue. Standard blink
GP2. (Spot) lights X3, AG GP 2 “nose lights” RGB
GP3. Spot) light x4, AG GP 3 “Solar panel lights” red and green
Here’s where things go sour
G4. (spot) light x4 , AG GP 4 “tail lights” bluegreenish
PLACEMENT is on bottom where a heat shield might go.
If I apply the color which is a blueish green (not used anywhere else) to these lights EVERY green light in the other groups change to this color. If I go to those groups to change back to solid green , the lights in GP4 (tail lights will follow suit) .
However, in experimental exercise trying to identify the problem, if I change the color in GP4 to say red, then the green lights in other groups will change to red.Even more screwy, if I’m successful with one, I tried closing the paint mod reopening it , then selected a color, any color before anything (I haven’t even touched the ship) the primary ship color changes
If posting craft is necessary, should I try to upload it to the show case stuff other ships are found, I don’t think an image is what you’re looking for here. -
2,751 Hermes01000100
Can you post your craft? It helps to have something tangible to work with to answer these sorts of questions.
-
2,751 Hermes01000100
Is it a light that is changing color or another part of the craft?
Alright, It’s in “Quality” under “Craft”, set it to a higher number or unlimited if you want.