rotators are great, they are amazing, i use an average of 200 of them per craft, but they bend so easily under force, on average, it takes about 500kg of force to bend a rotator, no one profits from rotator bendyness, it is a feature no one needs, and it outright breaks some of my designs, making me rethink and redesign then to conform to this great evil that plagues us since the begginning of early betas, so, i'm asking, is there a way to make rotators bend less? i see how bending is somewhat necessary to the game's physics engine, but there HAS to be a way to make them not be so wimpy, in the condition they are, it's just absurd. same goes for every joint in this game, like hinges, pistons, springs, electric motors, etc etc...
or... just reduce the friction coefficient of parts against the ground, that would fix things aswell, the ground currently feels like it's made of velcro, or that the parts are covered in double sided tape
i use it to make wings that flex like a 787 :D