Is there a way to xml mod a part to make it extremely sensitive to impact? I'm trying to make a mod-free weapon system that explodes with the slightest impact on target. Please help, thanks!

Tags
Question

8 Comments

  • Log in to leave a comment
  • Profile image
    4,025 daen

    @NotAGopnik lmao alrighty 😂

    3.2 years ago
  • Profile image
    4,025 daen

    @NotAGopnik not sure.

    3.2 years ago
  • Profile image
    4,025 daen

    @NotAGopnik hey um, so i checked and there's only a "on part exploded" event. There's no command that makes a part explode

    3.2 years ago
  • Profile image
    4,025 daen

    @NotAGopnik thanks!

    3.2 years ago
  • Profile image
    4,025 daen

    @NotAGopnik thanks I'll try that. I can't seem to find the variable that makes parts explode tho

    3.2 years ago
  • Profile image
    4,025 daen

    @NotAGopnik how?

    3.2 years ago
  • Profile image
    4,025 daen

    @YaMomzBox420 alrighty! Thanks

    3.2 years ago
  • Profile image
    1,176 YaMomzBox420

    Not sure, but I can help look into it. I'd be interested to know how this goes, since that would help me with a few ideas I've had

    +1 3.2 years ago

No Upvotes

Log in in to upvote this post.