Is there a way to xml mod a part to make it extremely sensitive to impact? I'm trying to make a mod-free weapon system that explodes with the slightest impact on target. Please help, thanks!
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4,025 daen
@NotAGopnik hey um, so i checked and there's only a "on part exploded" event. There's no command that makes a part explode
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4,025 daen
@NotAGopnik thanks I'll try that. I can't seem to find the variable that makes parts explode tho
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1,176 YaMomzBox420
Not sure, but I can help look into it. I'd be interested to know how this goes, since that would help me with a few ideas I've had
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@NotAGopnik lmao alrighty 😂