Metallic Hydrogen would be great to have in SR2, it is unbelievably more powerful than liquid hydrogen while also offering more ISP than even Ion Engines, but adding this will also require a new engine cycle. An electromagnetic engine cycle is about what its name implies, it basically directs the metallic hydrogen fuel using electromagnets to propel whatever spacecraft the engine is installed on.
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4,712 sacr3dbac0n0
Realistic Engine Overhaul (not sure about Stock Engine Overhaul) gets you pretty close to theoretical metallic hydrogen rockets. Metallic hydrogen is said to be around 1,700 seconds at knows how many kN (a lot). Although. a metallic hydrogen rocket's ISP ranges between 467 to 1700 seconds due to the chamber temperatures at play here. On the high end, things get really hot. Anyways, I'm looking at one of my spaceplanes, all of which use nuclear gas core rockets on liquid ammonia, and I've got 1,784 seconds at 56,694 kN between the three rockets on my Aurora. On the same plane, each has got chamber pressure 7 MPa. 100% nozzle throat size and 160% nozzle length. I use cone nozzles to maximize thrust (as my spaceplanes usually weigh 4,000 tons) and again, they run on liquid ammonia. Check out the nuclear thermal gas core rockets on the Realistic Engine Overhaul mod. What do you mean by electromagnetic engine cycle?
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@sacr3dbac0n0 preferably I wanna be able to do things without requiring mods, especially since I'm on mobile and my potato PC can't handle a game like SR2
Electromagnetic engine cycles are simply the only engines that can use metallic hydrogen as the fuel