I tried to make one but I still don't understand how to do it and obviously it didn't work.
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Vizzy9 Comments
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7,823 SmurfResearchX
one suggestion, if you make a roll program - the in game heading lock (PID) controller will override the roll input of any vizzy program...use a slider or variable as your roll input for it to work without fighting the auto-pilot while heading is locked.
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1,176 YaMomzBox420
@OverCAT yes and no. I know how it works in general, but actually making one is a whole different ball game(I'm kidding, but it's still kinda hard to do). I suggest checking out the #vizzy channel on the Simple Rockets discord since they have some pinned information about PIDs, and you can ask for help from people who really know what they're doing
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4,967 OverCAT83
@YaMomzBox420 you know how to make that cause that would also be useful for my auto grav turn.
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1,176 YaMomzBox420
Proportional Integral Derivative controller. It's what you use when you want a smooth transition without overshoot, like the autopilot in the game, it tries to match the output to a predetermined value.
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1,176 YaMomzBox420
@OverCAT okay, that's what I guessed, just had to make sure. You mean "Roll to Align Azimuth". I don't know of any specific crafts that have a code to do that, but I'm sure there's a few here somewhere.
It's not the easiest thing to program since you have to use a PID if you want a smooth roll, plus it's not very straightforward in vizzy
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4,967 OverCAT83
@YaMomzBox420 A roll manouver after launching to align the rocket in a form of a vizzy program
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@SmurfResearchX ok I'll keep that in mind.