So if a craft has two chips can vizzy switch from one to the other?
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1,176 YaMomzBox420
You can do that too. Just use the [switch to craft()] block. The original craft will continue it's vizzy too as long as it's within physics diatance
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10.7k TritonAerospace
@YaMomzBox420 thanks for the answer, i wanted to switch to the other chip and that the camera, the phyiscs limit distance and everything focus on the chip ,basically switch to it as a seperate stand alone craft
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1,176 YaMomzBox420
Yes, and no... The "primary" chip will always be the main one, and is absolutely required to fly/drive a craft. However, you can broadcast to any other chips to start secondary programs(or another craft's program). Basically, yes you can have multiple chips with multiple programs running at once (or one overall program with smaller subprograms on different chips), but you will always have the same primary chip in control of things
@TronicOrbital @YaMomzBox420 i have yet to play around with the switch to craft block thanks again guys