Simple as that, planetary sculpting, just different brush sizes and all that, and different biome options.
would be hard to implement, though we can also kinda do that with the current brush already for example, my Earth replica uses two brushes, one for height and one for biomes (i don't mean to advertise my stuff lol)
would be hard to implement, though we can also kinda do that with the current brush already
for example, my Earth replica uses two brushes, one for height and one for biomes (i don't mean to advertise my stuff lol)