the planet paint tab requires a compatible noise element in the terrain generation
the planet cubemap requires a cube element or something and images that are precisely distorted in the way a sphere is shaped. it’s hard because a cube and a sphere are two completely different shapes
simplerockets 2 doesn’t let you convert an equirectangular map into a sphere
what even is a celestial map?
the planet paint tab requires a compatible noise element in the terrain generation
the planet cubemap requires a cube element or something and images that are precisely distorted in the way a sphere is shaped. it’s hard because a cube and a sphere are two completely different shapes
simplerockets 2 doesn’t let you convert an equirectangular map into a sphere
what even is a celestial map?