Can anyone suggest me vizzy program to limit my rover's speed?
The wheels are just too powerful for a small rover. I'll need a vizzy, but I am not very good at it
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846 ChinmayShukla
@TronicOrbital thanks a lot for your help and time buddy! The rpm thing works the best for me, vizzy breaking is too much for the small rover
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846 ChinmayShukla
@TronicOrbital there is a 0.1 sec gap between the application of brakes which are set to just 0.1. So on low throttle it works fine but when the throttle is increased, it gets super bumpy
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846 ChinmayShukla
@plane918273645 I set the max rpm to 40 instead, it works the best for me. But on launch , in the wheels properties tab the max rpm goes to the double of what's set in the hidden properties. I've set max rpm to 40 but when checked on launch, it goes upto 79.98 something and when set to 100 it goes upto 199.9.
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846 ChinmayShukla
@plane918273645 I did it!! Never thought it could be so easy. I was initially editing xml files, but didn't know it's so easy. Thanks!!!
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846 ChinmayShukla
@plane918273645 That's what I was thinking so I made a vizzy program which frequently appiles brakes as the speed exceeds about 3-4 m/s. But at higher throttle the ride becomes very bumpy.
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17.9k plane918273645
Best way is without vizzy infact, editing hidden properties in tinker panel, go to resizable wheel and change max rpm from 2000 to 200~400 ish would limit its speed appropriately
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17.9k plane918273645
I don’t suggest purely limiting throttle as Tronic suggests, increasing brake as speed overtakes the maximum speed allowed is needed, as limited throttle slows acceleration starting and also hill climbing ability, it also allows the rover to over speed accidentally down a hill
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17.9k plane918273645
Untrue, the rate at which vizzy runs default is 25 instructions per frame, this isn’t a topically laggy rate if at all but yes a wait (0) reduces this by waiting until the next frame. @TronicOrbital @SamTheFox
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17.9k plane918273645
Well the best way to limit the rovers speed would be to reduce throttle and increase brake as land speed increases
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9,400 RudimentaryCheezit
@TronicOrbital
make sure to addwait 0
just afterwhile true
, otherwise the game might crash because it’s doing things too fast
@TronicOrbital sure hehe