While launching from Launch Complex 39A, 39B, the rocket just explodes at the beginning. Is it just me or is this a normal thing?

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    stupid ass gravity differentiation bug for launch pads

    2.2 years ago
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    25.5k HyperPatch

    This has been a problem since basically forever. With the crafts I tested that are wide enough to not fall in the hole, it doesn't explode. And if the craft isn't wide enough, you can add an invisible detacher that is wide enough, or you could always use LC-39C.
    If your craft is wide enough and yet it still explodes, I can't think of something I could do to fix that within the launch locations themselves, since I've already basically dropped the launch location on the rail things.

    +2 2.2 years ago
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    this requires the tinker panel to avoid

    set collision response to none, and that should prevent it from exploding

    +1 2.2 years ago

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