KSP 2 is planning to add vast ground scatter, to make planets hyper realistic, and most importantly, beautiful. Right now if you land on cylero, the ground is flat, and uninteresting. If you look at real mars pictures, you see lots of rocks across the ground.
What I mean:
I feel this would improve gameplay as well, making landing more challenging, and interesting.
Please add this to the game for my eyes sake.
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180 Plasma01
You might want to upvote this
https://www.simplerockets.com/Feedback/View/2VpqyW/Surface-features-terrain-scatter-on-planetary-bodies -
1,652 GrandmasterPotato
It wouldn’t be to difficult though, the KSP mod of parallax 2.0 released recently, and it has A LOT of ground scatter, and you don’t even need a strong device to run it. Still however, Jundroo would still have settings for ground scatter, because it probably could cause lag @Zenithspeed
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26.8k Zenithspeed
yea, it would be nice to have something (maybe make it so we can select ground scatter per biome, so for example trees in grasslands, cacti in deserts, rocks in oceans and mountains, etc.) tho i imagine this would take a while to implement and would be pretty laggy (i'm 100% sure they'd add the ability to disable them completely though)
@Plasma01 Just did