Well, since the submissions panel is closed, here are a set of things I feel we NEED for career mode. These suggestions are all Near-Future Achievable
*3 Things we NEED
1. Asteroid Mining/Resourcing—please, this feeds into the next two, but resources and asteroid mining would be so nice to have. I think we need asteroid mining for more realistic near-future space agencies
2. Space fabrication: for those of us who want orbital shipyards, please let us create a limited selection of the basic parts in space using the Resources from suggestion 1.
3. “Welding Cord” can be attached to the back of a part, when mated up with another set of cord and be turned on and combine the two crafts into 1. This is something I want so we can make Starships in space, which allows us to get around resource limits
3 Things ALL of us want
1. Near-future engines: we need the option for using these things on the late game tech-tree—things like fusion torches, NSWR’s, Solar sail’s, fission/fusion reactors
2. Maneuver nodes like KSP—this is one of the big things that makes KSP easier to play with than SR2. This would let those of us who are not advanced coders to figure out in advance how we want to maneuver.
3. Drood Tools: for EVA work these are things like welders, grinders, drills, sample collectors, and manipulator arms so ships can help with these
3 things SOME of us want
1. Weapons/defenses: some of us view this game as a perfect platform for air/space battles. I’d love both atmospheric and In-space weapons
2. Rendezvous planner: this is a mixed thing that reduces the skill level required to play the game. I have very mixed opinions on this but feel it would over all be beneficial
3. Radars/sensors: this would go with asteroids—you could have a long range sensor that can detect asteroids ahead of you so you can rendezvous and collect resources.
I am open to suggestions! The top three community suggestions (measured by upvotes on the comment) will be added to this forum! Thank you all for reading this far and please if you agree with any of it, please upvote it, that way it can be brought to the devs attention.
@CORC not having weapons is something I really like about the game. Not every game needs to be about shooting things down or killing others. And for those that want to cause mayhem, it is possible to use the existing parts to make missiles and guns, so the option is there, it's just not convenient.