ZG 1.2, roads on Utopia (disclaimer 1: render distance has been increased to allow viewing of the entire roads, it will likely be dropped down on public to reduce performance issues) (disclaimer 2: largely incomplete, from the first village there will be a road leading to a big city, likely with a homemade tunnel, i'll also need to add supports and do some road smoothening as well)
and now, VBSS stuff
1: revamped Titan, much more realistic terrain, also better atmosphere
SV80 on the surface
2: Enceladus revamp, i finally managed to make it look decently accurate, there's also geyser plumes and whatnot
now with improved cracks:
3: Europa revamp, now with organics and much better cracks that don't rely on planet brush
4: Venus changes, now has more white clouds
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26.8k Zenithspeed
yep lol
2.2 lacunarity and 0.7 gain on the clouds looks really darn good
@Luckwut -
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europa looks beautiful :0