I've been wondering about how to make a Vizzy program that changes parts that use sliders/Pitch/etc.
I'm trying to make a program so inputs will either only output the absolute value (ex. Slider 1 at -100% means a control surface behaves the same as if Slider 1 were at +100%), OR so that these parts only output when the slider is at one side of zero (ex. when at -% Slider 1 a control surface does nothing while at +% it behaves normally).
I've been trying to improve the behavior of my aircraft designs (specifically flaps and slats) to be more realistic.
No need to do anything on vizzy its one parts property