I'm writing an advanced auto-pilot script for my Birgo rocket, and I need the exhaust velocity to calculate impulsive dV given a mass of fuel burned. Using the 'FUNK' expression, I've been able to collect information on:
- Maximum Thrust
- Maximum Mass-flow Rate
- Chamber Pressure
- Nozzle Exit Area
- Nozzle Expansion Ratio
However, for the life of me, I can't figure out how to calculate my exhaust velocity. I tried hard coding the values as seen in the editor, but they aren't accurate enough (only three significant figures). Is there any way to obtain an accurate exhaust velocity? (or some way to reformulate the Ideal Rocket Equation [dV = Ve * ln(Mf/Me)] in terms that are precisely obtainable. ISP not being one of those)

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    @CloakPin
    attempt to index nil with 'family'

    1.8 years ago
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    387 CloakPin

    @SamTheFox
    Horses ran wild last night and now we're looking at a major raid.
    You should flee and save your family

    1.8 years ago
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    what's happening????

    1.8 years ago
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    Hi, in game value of ISP presented in seconds, but in Tsiolkovsky's equation you wrote (so-called ideal rocket equation) Ve have m/s value - this is exactly exaust velocity and used as ISP in most metric rocket science (hope so). SO! To evaluate exaust velosity just multiply ISP [s] and acceleration of gravity (g=9.81) [m/s^2] - this is how it should work. Let me know if it'll help you. GLHF

    1.8 years ago

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