so, time to dump everything, then
this is hopefully my last new system for a while, since i still need to focus on Mortan, ZG2, and VB stuff as well... anyways, here's basically all of the things you'll see in Worand, enjoy the view.


i'll start with Odena, the innermost moon of Talune, you've already seen the insane views from its surface before. tidal forces? pffft, we don't need 'em. anyways, these will be the last few Talune-in-the-sky pictures (excluding the ones used in the system upload itself), i promise.
(note: the moons won't exactly be in order of inner-outer)
views
and for those who've seen my forum post about the village buildings, i of course took the chance and made a really simple village near the larger launch site, complete with roads inside it as well
(you'll be seeing the SV80 a lot in this, don't worry i'm planning to upload it soon lol)
village1a
village1b
the road actually leads to a rest stop and a very long highway... wait, what's that in the distance?
rest stop
ah, nothing serious, just a city casually in the middle of nowhere
city
and next to the city i made another village using the other building set, though it was heavily inclined so i made an artificial hill for it... walls included for epic views and maybe some noise reduction from the city
village2

i'll move onto the other moons now.

Dern is a tiny rock with snow on it, often in strange patterns. also, the elevation difference is super low, so you can have some super low orbits around it
Dern

Flowing sands of time! We are caught into the storm, into the eye~

whoops sorry, here's Saravona, the moon with sand, mesas, and ancient rivers. it turned out a little bit more Mars-like than i initially expected, but oh well, it's still quite unique. when we get the option to make custom career modes, this thing will be a powerful way to get tech points and science skills (as well as some mining skills, if that ever gets added) early on
Saravona
Saravona surface

next is Sorin. it has a decent amount of water, has clouds, and... no life. at best, a few single-celled microbes that were imported from spacefarers, take it or leave it. yeah, this moon has some of the ingredients for life but doesn't have much life at all, but still it's pretty cool to visit and is quite close to the starting point of Odena
Sorin

Canakoth is fairly normal, actually. it does have a bunch of random crevices and stuff, though, because why not?
Canakoth
the surface is also quite harsh elevation-wise, so prepare for a bumpy landing.
Canakoth surface

another generic looking moon is Yalha. it looks fairly similar to our own moon, but here, those aren't volcanic maria, those are fresh and abundant minerals ready for mining.
Yalha
Yalha's surface also has fairly funky terrain patterns. it's nowhere near as crazy as Canakoth's, though.
Yalha surface

one more icy moon, or, well, mix of icy and rocky. Masera is fairly boring and isn't that interesting science-wise (it doesn't even have a subsurface ocean) but it does have a thin atmosphere (thinner than that of Mars) that you could maybe fly in if you had a suitable aircraft.
Masera

and finally, Taunoris. the ultimate dream of all space miners, full of so many minerals you could mess up the economy only a few hours after landing. i actually used the martian template for this, since i wanted to give this some canyon-like things, and holy hell did it turn out great. basically all of the dark areas are meant to be mineral deposits, both in the canyons and as seperate deposits that look like very dark spots, so once custom careers come, prepare to see your wallet grow massively once you get here, though it's the outermost moon and thus the hardest to get to.
Taunoris

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