For a while now, I've dedicated a significant amount of my time to my most ambitious project created in Juno: New Origins. The long and arduous path I've walked to reach the current stage was filled with challenges and obstacles. Its immense size and the fact that it's a fictional capital ship have given rise to many issues. Initially, the tools didn't allow me to shape the parts as I intended, so I had to resort to clamping, albeit at the cost of affecting shadows on certain sections. Subsequently, I encountered stabilization problems. A craft of that magnitude requires massive Ion engines to function, which generate a thrust so immense that controlling it posed a significant challenge. It took me a considerable amount of time to balance the Center of Thrust and Center of Mass to achieve an acceptable outcome.

The current issue revolves around the part count. The Venator is colossal, and, naturally, fictional ships entail numerous intricate details that I didn't want to omit. Additionally, I aspired to create an interior for it, although, given the lack of precise proportions, it isn't an entirely accurate representation of the Venator. This consideration arises from the differing portrayals of the Venator in the Star Wars series (Animated vs. Live action, for example). Nonetheless, it appears stunning, and I have no regrets about my decision. The challenge lies in the relatively high part count. While there are certainly crafts on the website that surpass mine in this regard, it's not the type of craft one can casually fly. I'm uncertain about how it will perform when fully assembled (since I worked on the interior separately), but my computer is already struggling with 6k parts (the final version is estimated to have 14k parts). I hope to find a solution to this problem soon, as recording videos of the craft may become impossible at some point due to the lack of VRAM or RAM in general.

That said, I'd like to share a few pictures with all of you. This represents the current status of the build. :))






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    Big

    1.1 years ago
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    100 Kazin

    @EnerG Hey, that's what the power of imagination is for... right? XD

    +1 1.1 years ago
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    11.8k EnerG

    @Kazin That's the neat part, you don't

    1.2 years ago
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    100 Kazin

    Me, sitting here wondering how exactly im going to get this to run on my S21 Ultra

    1.2 years ago
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    2,646 Ceya

    I'm using the ember mod to make a working hyperdrive right now and I think combined with this craft that could be incredible, if you want when I finish the hyperdrive I could send it to you so you could add it to this craft.

    +1 1.2 years ago
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    486 RichGWall

    Great job. Maybe a lounge area and a bar near the picture window?

    1.2 years ago
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    387 CloakPin

    Omg this is what im striving for but cant quite get my design right.
    I want mine vanilla so im very limited so I put it off alot.

    1.2 years ago
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    13.7k CardZlol

    Insanely beautiful, good job

    +1 1.2 years ago

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