Hi I have two questions relating heat damage. There was an option to disable it, but I can't find it anymore. Was it disabled? Also how can I prevent my solar panels from heating to 500 degrees and stopping generating electricity/exploding?

Edit:
I figured it out. If anyone else was wandering: you can edit thermalMassRatio, from 1 to whatever ridiculously high number (tinker panel, hidden properties, config tab). This way solar panels (or any part) will take forever to heat up.

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    659 Bartreck

    @Toinkove I know, but mine were overheating while I was orbiting Droo, a few minutes after I got out of it's shadow.

    10 months ago
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    353 Toinkove

    Well most solar panels would not stand up to the heat of visiting the inner planets. They had to engineer some very particular parts for the Mariner probes that were sent to Venus and Mercury to stand up to the thermal conditions.

    10 months ago
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    659 Bartreck

    @Toinkove I can't see it anywhere. Where exactly can I find it? I use mobile version
    NVM I can see it

    10 months ago
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    387 CloakPin

    @Toinkove
    It doesnt always work but a nice hack when it does.
    Might have something to do with depth below surface or maybe what youre hiding them inside.

    10 months ago
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    353 Toinkove

    @CloakPin WHAAAAAAAAA! Never even occurred to me to try “hiding” them inside a part and they’d still work! Seems like such an obvious cheat but….

    +1 10 months ago
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    387 CloakPin

    Solar panels can still create energy if you hide them inside the crafts outer shell.
    It should be protected by the crafts heat shielding.
    Use the translation tool to move them just under the surface and see if it effects heat and energy supply.

    10 months ago
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    353 Toinkove

    There's a slider in game .... in the options tab for heat damage among other things.
    .....
    You can use the tinker panel to raise the thermal tolerance of solar panels if in sandbox game. Otherwise you're stuck with what's available

    +2 11 months ago

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