I haven't found anything about it on the internet yet, absolutely nothing. Can someone please explain to me how I can create a code with vizzy that allows me to switch to another command chip within a craft via activision group?
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5,243 LeMagicBaguette
@cyberport26 I haven't found a craft that can chip switch, nor have I found a part property that allows such a function. Best you can do is program the non-player-controlled chip, then assign parts of the craft to be controlled by that chip to allow for independent function.
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92 cyberport26
@LeMagicBaguette OK. I found it and it works!!!!
Now I'm left with the question of how I can combine the code with the "part ID" so that I don't switch to another craft, but instead control a different command chip within the craft, for example -
92 cyberport26
@LeMagicBaguette OK Good. But how do I find craft information? I couldn't find anything about it so far, not even in the hidden properties. If it worked for you, could you maybe upload a craft so I could take a look at the vizzy code?
thx
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5,243 LeMagicBaguette
@cyberport26 WHAT
I found it. You need the craft ID to get it to work. You should find (craft ID of []) in CRAFT INFORMATION. Type a name, and it should spit out an ID you can switch to. The craft probably needs to be loaded, otherwise the programme will not work.
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92 cyberport26
@LeMagicBaguette sure, vizzy have a block called ,,switch craft,, and i saw this in a few crafts you can download, but i dont know how to use it
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Well, you can always link the other craft's chip to your AG of current craft. Or select the chip manually and take coontrol.