Good afternoon, forum, I would like to ask questions to experienced players who know how to use weapons in the game. Not long ago I learned how to turn an engine into a long-range weapon and everything seemed to be fine Until I decided to combine two guns, and after that they began to destroy each other and the parts around, And since then, no matter how I try to fix it, rewrite the numbers in the engine settings and experiment, The engines simply destroy everything in their path and it is simply impossible to conduct targeted fire. How can I fix this?
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990 starcrafters
@CloakPin For some reason, my guns simply stopped working normally and with a single hit they leave burns on adjacent parts when they should be aimed strictly at the beam
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990 starcrafters
In some ways you may be right... I already realized that two guns have no place next to each other, but when I made one I realized that nothing had changed. The whole point is thermal damage, which shouldn’t happen. Since I created a very very thin beam and exhaust scale 1E+08 With nozzle size 0.05 I tried to change everything around and redid a lot, but it still causes damage around itself and not just strictly with the beam
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353 Toinkove
Well i don’t make weapons but …. Also I’m having a difficult time visualizing the “two guns” concept
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Am I correct in assuming the issue is parts are being destroyed due to heat damage? (Would be my first guess since we’re talking about engines). If so you might have to increase the temperature threshold for those parts or add some ablative coating.
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The other culprit could be over expansion damage to the engines. In that case you just need to widen the engine throat nozzle so the engines don’t blow themselves apart.
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But I’m prolly missing some important detail because those two issues would exists weather you had one or two “engine guns”.
@starcrafters bummer