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    26.8k Zenithspeed

    @Ceya welp thanks lol
    i'll most likely plan them out for Mortan 2.0 and some of the other systems i have (e.g. Worand) since i still have a lot to do; ZG with Parallax would be insane but that'd be a huge hassle for either of us due to the sheer number of celestial bodies

    +1 18 hours ago
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    2,648 Ceya

    @Zenithspeed Sure, the configs are pretty fast to make

    +1 yesterday
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    26.8k Zenithspeed

    yooo that's baller as hell

    per chance, would it be possible for you, me, and others (e.g. Tallisar) to do a "collab" of sorts in the future where you add Parallax support to our planets based on our instructions (might be a big ask, but no pressure, just a thought i had)

    +1 yesterday
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    250 Gerrit747

    One issue/inconvenience I have found with editing paralax configs is that you need to reopen the whole game in order to see the changes you have made. Perhaps there might be a paralax command for this which I haven't found.

    +1 10 days ago
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    @Isosceles51 i'm not the person to ask about that unfortunately

    +2 11 days ago
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    I tried editing the existing paralax configs for RSS planets a while ago but it didnt work.

    11 days ago
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    3,795 Isosceles51

    @SupremeDorian how do you do it

    11 days ago
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    @QuantumSpaceJNO yes, it was built with this capability in mind

    +4 12 days ago
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    2,648 Ceya

    @QuantumSpaceJNO yeas

    12 days ago
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    you can add parallax on your planets?!

    +3 12 days ago

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