Today I finally got update 1.3.2 on mobile, which meant that two new and unique celestial bodies, the new skybox, and a few tweaks and stuff. Pretty much everything has already been leaked well ahead of time by either the developers or the community. However, by far the most intriguing, of course, is the latter of the two new celestial bodies: Cladh.
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This is a grayish planet with really cool looking ravines filled with some liquid — we'll get to that later — with a thin (but "workable") and very cold atmosphere. Also, the devil's number, 666, pops up everywhere, and I mean EVERYWHERE on this thing. From the radius, to the gravity, to the SMA, to the eccentricity, hell I'm willing to guess that the soundtrack for it is 666 seconds long. Because oh yes, it has custom music too, first time we've had that since... what, the release of the game? We'll also get to that later.
Unfortunately, neither it nor Oord, the other new celestial body, which is in a far more accessible orbit around Sergeaa, have any extra stuff (e.g. landmarks or completable milestones for tech points), which is a shame because I was hoping for some juicy lore, but hopefully we'll get it in the upcoming updates or even the hotfix.


Let's take a look at the terrain. This is filled with a lot of planet building jargon so you can kinda skip it if you're not interested.
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It's got some pretty cool mountains, not gonna lie. For the planet builders, I checked: it's a Billow perlin of 200 freq and 0.5 strength, with 7 octaves, 2.2 lac, and -0.4 gain (which seems to be an improved version of the "standard" mountain nose) alongside a fractal domainwarp of 1 freq and 0.05 strength with 6 octaves, 0.4 gain and 2 lac. The rest of it is actually pretty simple too, basically just a few billow noises, remaps, and expressions.
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Here's where things get interesting, though: the two main terrain noises are named "Scars noise A/B", and the only biome is called "Remains" with the subbiomes "Soaked", "Compacted", and "Loose". I've heard a fan theory online suggest that Cladh may be (or have been) a living planet, which is supported by this evidence. Not only that, the liquid on the surface is actually dark red, not just black (this can more easily be seen if you have OP lights like I do), and it has a density of 1060 kg/m3, the same as human blood according to a quick search of mine. Coincidence? I think not.
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Now for the part we've all been waiting for: the music. It's pretty creepy, but we'll work our way down to it. In orbit, it's basically just some low-pitch hum/drone, a bit eerie but actually kinda relaxing for me.
Above the surface, it becomes a bit more quiet but also has some more "detail", I guess you could call it that.
Around +50m ASL and below (right above the blood), though, things get very spicy. Some parts of the music have these deep, ominous, distorted "voices" added to them that make you think some kind of giga-zombie will emerge from the blood and try to maul your craft. That doesn't happen of course, but, thing is... these "voices" might be understandable. I couldn't decipher much due to the distortion, but one of them faintly sounded like a male voice saying "it's not the truth" or something like that. However, if we could get someone to rip the Cladh music from the game (or just recording it with all other audio muted) and then increase the speed and/or pitch, we could maybe get more answers.


In any case, this is all I have to cover about this mysterious planet on the far reaches of the Juno System. It's pretty much surface-level stuff, but I hope you at least got to know something if you were curious about it. And since this is pretty much confirmed to have lore contributions — being a strange anomaly detected at the edge of the system — we'll surely discover how it'll turn out in future updates. Maybe it'll cause some devastating change(s) to the system and completely change it around. Or maybe it's not so sinister after all, and we've just misunderstood everything. We'll see.

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    @Toinkove Captured moon possibility??????????/

    4 hours ago
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    353 Toinkove

    @ExplorationMS Droo is 1247 km in diameter whereas Cladh is 666 km. So about half…..
    ………….
    ADD: Luna is 350 km and Clyero is 674 km. So it’s closest to the Clyero in size.

    4 hours ago
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    353 Toinkove

    @Coop1999 lolololol sounds like meaningless garble to me! But that’s to be expected when over manipulating audio like that!

    4 hours ago
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    @StarDominatorIIVV I wonder how big Cladh is compared to Droo???

    4 hours ago
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    @StarDominatorIIVV that'll be interesting

    4 hours ago
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    Because it says that is approaching the system my theory is that it will start to get closer and closer to the orbit of the outer planets, but it is only my speculation

    +1 6 hours ago
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    Hey! So I was able to do some deciphering of some of the audio on Cladh, (‘very spooky) some of the voices were lowered and reversed, when speeding it up, it appears to be part of a song! I heard the lyrics

    ‘A battle between the space between the suns for no reason, logic, or home behind”

    ‘Closed of the dreams, turning to starless terrain??” (‘I think)

    I can try to send you the audio of what I captured, my discord is @bigcoop4371

    +1 yesterday
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    26.8k Zenithspeed

    @ExplorationAerospace yeah i know "phallic" means that, smh
    it's just that i don't like NSFW things because they're overrated and can be found everywhere so i prefer not talking about them

    +1 2 days ago
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    @Zenithspeed I was making a penis joke...

    But now I learned something about terrain in this game!

    2 days ago
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    It is an interesting planet, and sometimes it seems like they want to "hide" it from the rest of the solar system, making it so that only the most attentive people notice its presence.

    +1 3 days ago
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    26.8k Zenithspeed

    @PANICtitan1681 could be a possibility
    it's also one letter away from "clash" which in turn is one letter away from "slash", based on the "scars" and the cut-up looking terrain that could also be a thing

    +1 3 days ago
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    I searched it up and cladh means burial/cemetery in Scottish. Maybe a coincidence.

    +2 3 days ago
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    26.8k Zenithspeed

    @ExplorationAerospace that's just an artifact of the terrain generation (billow noise + domain warping), they definitely wouldn't step down to that level

    3 days ago
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    From the pictures you have provided, the islands are also...um how do I say this...phallically shaped.
    It think Jundroo's Devs are sending a sign, not sure what it is, but it's a sign nevertheless.

    3 days ago

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