Here are some of my suggestion for the wing to make it looks better! I mean I came up with this idea when I realise the fuselage part cannot have the wing physics
I thing this is possible since we'd already had a crazy fuselage part that can be Highly Customizable !!!
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11.7k KraZIvan
As for the winglets, a quick fix could be adding a smaller wing at a 90 deg. angle, and tweaking the drag of the main wing, simulating the reduced drag effect of the winglet that way. In the future though, it might be nice to have an actual winglet part, although I'm not sure how willing or open the devs might be to adding more aircraft parts.
I have given the "wing" issue some thought myself, and it occurs to me that since they also have SimplePlanes to worry about, I wasn't sure how open they would be to more suggestions from me or anyone else on changing/tweaking adding aircraft parts to this game (and possibly hurting their other game in the process). Also that depends on whether enough people in the community agree or see a suggestion as necessary to have. I guess all we can do is suggest and see what happens!
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218 DarkPK
That's why I mentioned "Better Looking".
Cus the current wing looks too flat and lact of detail. -
40.7k KellyNyanbinary
winglets could be separate wings.
And SP and SR2 wings do have realistic physics (they allow airfoil change, even though no visual change) -
40.7k KellyNyanbinary
fuel tanks can have wing physics if you enable "part lift forces" in the physics settings
@Kell while that is mostly true, I find that its less like lift and a little more like upwards drag. What I'm trying to get at is that the body lift is understandably much less efficient compared to the wing lift.