it was black and nothing happen,every thing was fine,my system was also 64 bits but i still cannot play
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Dev NathanMikeska
@321321321123123123 It looks like your system is currently set up with an invalid time zone. Take a look at your system clock and time zone.
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100 FinnLand
@NathanMikeska i do it myself and find why i cannot play,i change my system time
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100 FinnLand
@NathanMikeska Initialize engine version: 2018.2.3f1 (1431a7d2ced7)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GT 1030 (ID=0x1d01)
Vendor:
VRAM: 1982 MB
Driver: 23.21.13.9135
Begin MonoManager ReloadAssembly
- Completed reload, in 0.133 seconds
Shader 'Jundroo/SunShader': fallback shader 'None' not found
<RI> Initializing input.<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.393215 ms
InvalidTimeZoneException: Exception of type 'System.InvalidTimeZoneException' was thrown.
at System.TimeZoneInfo.FromRegistryKey (System.String id, Microsoft.Win32.RegistryKey key) [0x00014] in <f2e6809acb14476a81f399aeb800f8f2>:0
at System.TimeZoneInfo.FindSystemTimeZoneById (System.String id) [0x0003f] in <f2e6809acb14476a81f399aeb800f8f2>:0
at System.TimeZoneInfo.CreateLocal () [0x00045] in <f2e6809acb14476a81f399aeb800f8f2>:0
at System.TimeZoneInfo.getLocal () [0x00009] in <f2e6809acb14476a81f399aeb800f8f2>:0
at System.TimeZoneInfo.GetDateTimeNowUtcOffsetFromUtc (System.DateTime time, System.Boolean& isAmbiguousLocalDst) [0x00000] in <f2e6809acb14476a81f399aeb800f8f2>:0
at System.DateTime.getNow () [0x00008] in <f2e6809acb14476a81f399aeb800f8f2>:0
at Assets.Scripts.Game.Initialize () [0x00096] in <1b5ff281e74a43aabe8f2ee319ca107d>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Assets.Scripts.Game:Initialize()
Assets.Scripts.Game:EnsureInitialized()
Assets.Scripts.Startup.StartupScript:Start()(Filename: <f2e6809acb14476a81f399aeb800f8f2> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Assets.Scripts.Startup.StartupUtilities.GetDeviceInformation () [0x0004d] in <1b5ff281e74a43aabe8f2ee319ca107d>:0
at Assets.Scripts.Startup.StartupUtilities.LogDeviceInformation () [0x00000] in <1b5ff281e74a43aabe8f2ee319ca107d>:0
at Assets.Scripts.Startup.StartupScript.Start () [0x0005c] in <1b5ff281e74a43aabe8f2ee319ca107d>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Assets.Scripts.Startup.StartupScript:Start()(Filename: <1b5ff281e74
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Dev NathanMikeska
@321321321123123123 No, this is an early access release, not a demo.
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Dev NathanMikeska
Sorry to hear you are having trouble. After the issue occurs again, can you provide us with your game's log file (via pastebin.com or dropbox or something similar)?
The game log file should be located here:
%APPDATA%..\LocalLow\Jundroo\SimpleRockets 2\output_log.txt
@NathanMikeska i v done it