Ok let me get this straight, I don’t play this game yet, but one thing that will make me and a bunch of others come here is adding weapons to the game. The devs could do something like simpleplanes where if a part with fuel is hit it has a chance of catching fire. I think it would be a good thing to see in this game.
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489 CapCipher
Maybe the devs could add energy based weapons like laser’s or rail gun or a coil gun
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18 Kangy
Yeah that would be so cool! I don’t think they could add custom trajectory, maybe they could do a certain range and if it goes too far then it explodes@yopo
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8 yopo
I agree, Alta2809! I'd love to be able to add a high-explosive (or even nuclear) warhead to my missiles! It would be even more amazing to have customizable radars you could install in a nosecone or anywhere else in a craft, then I could make ABMs! You could select the wavelength of the radar, whether it's manual/mechanical sweep or AESA. I doubt that would ever be added, but it would enable players to build things like ICBM's with separating MIRV warheads, and also create ABM's to intercept the warheads at some point in their ballistic trajectory. But, that's all lofty stuff with the radar simulation and would probably require too much CPU/GPU performance to simulate properly. If the devs just added procedurally-generated/custom explosive warheads of different types (selectable explosive compound type, selectable fuze type, selectable mass/volume of explosive compound, etc...) I would be extremely excited and would make great use of it for crafting many different types of missiles and rockets! :)
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That’d be so cool! @TOMJeb117