So in Simple Rockets 1 you could "save sandbox" and give a name to your saved games... You could save as many as you want as long as they were named differently. So during a trip to Smars I could save 3 or 4 times along the way, usually before each maneuver (in case I screw up somewhere) and later on I could simply reload any of my previous "saves" to go back to any steps I want... It also allowed to save some awesome missions in good or interesting situations that I could go back to anytime I want in the future.

In SR2 it seems you can only do a "quick save" and go back to the previous one ONLY 🤔
Am I missing something?
There is the "save launch location" option which allows you to save a particular place anywhere even in space where you can start from with a full rocket again (which in my view is ridiculous, should be allowed on a planetary surface only)
But how can I save different sandboxes?

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    1,015 ThePilotDude

    Why would you need to go back farther than the last quick save? What i do for my missions is quick save upon entering earth orbit, then upon entering orbit of whatever planet I'm travelling to.

    5.1 years ago
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    @plane918273645 yeah I understand that, but I thought the saved files didn't take that much space compared with the actual running sandbox.

    5.1 years ago
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    They take up too much space, you will go through heaps of mb with that tho, 3d is way more intensive than 2d @AstroTommy

    5.1 years ago
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    @plane918273645 "there isn't a need for more than one"
    I literally just explained how I used this feature so much in SR1 and it was very useful to have... I still have dozens of saved games at different stages of their missions.
    Since I've been playing SR2 I have wished multiple times to be able to save my games to come back to it later.
    There is much more of a need to save sandboxes than there is one to save a "launch location" in space 🙄

    5.1 years ago
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    It’s just the quick save, previous only, there isn’t a need for more than one

    5.1 years ago

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