I would like to see a mod made which adds two or three launch silo pits by the hangar or where the secondary launch pads are.

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    :( @AwesomeCronk

    5.0 years ago
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    @TitanIncorporated
    Mining like in Space Engineers would be cool! I think, however, that the voxel approach to terrain that SE uses is much of the performance-devouring it does. I cannot run SE, but my Pentium G4560 and $45 GPU render SR2 almost perfectly. Voxels and digging would make systems like mine unusable for SR2.

    5.0 years ago
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    Because indestructible dirt is a bit strange if you ask me

    5.0 years ago
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    I wish they would add the ability to dig

    5.0 years ago
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    @MarioG
    Where do I find the mod tools?

    5.0 years ago
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    10.9k Insanity

    @MarioG oh ok

    5.0 years ago
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    45.5k MarioG

    @Insanity since the mod tools have been released adding holes has been made easier and ploping a custom mesh in there is theoretically possible but it hasnt been tried yet

    5.0 years ago
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    10.9k Insanity

    @Gabepasc im not a modder myself but i would like such a mod aswell and i think it should be possible to make something like it.

    5.0 years ago
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    @Insanity Is it possible to make a mod like KSP's transfer window planner mod?

    5.0 years ago
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    10.9k Insanity

    Its not that easy to make holes in the ground and we dont know how to add structures to the terrain yet (anyone correct me if im wrong).

    5.0 years ago

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