I would like to see a mod made which adds two or three launch silo pits by the hangar or where the secondary launch pads are.
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@TitanIncorporated
Mining like in Space Engineers would be cool! I think, however, that the voxel approach to terrain that SE uses is much of the performance-devouring it does. I cannot run SE, but my Pentium G4560 and $45 GPU render SR2 almost perfectly. Voxels and digging would make systems like mine unusable for SR2. -
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45.5k MarioG
@Insanity since the mod tools have been released adding holes has been made easier and ploping a custom mesh in there is theoretically possible but it hasnt been tried yet
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10.9k Insanity
@Gabepasc im not a modder myself but i would like such a mod aswell and i think it should be possible to make something like it.
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36 Gabepasc
@Insanity Is it possible to make a mod like KSP's transfer window planner mod?
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10.9k Insanity
Its not that easy to make holes in the ground and we dont know how to add structures to the terrain yet (anyone correct me if im wrong).
:( @AwesomeCronk