I’ve noticed a lot that sometimes if something falls out of orbit and hits the ground going full speed without parachutes or anything, the craft will just hit the ground and be perfectly fine. I don’t know why but it gets really annoying. It’s as if there is too much drag from the atmosphere, and the craft slows down far too much.

Is this supposed to happen?


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    6,053 Natedoge

    yeah i know. someone helped me figure it out, its because there are multiple parts connected and they don't actually hit the ground so SR 2 physics just does what it wants @Rizkyman

    4.8 years ago
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    22.7k Rizkyman

    Terminal velocity, it makes everything slow down by air drag

    4.9 years ago
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    45.5k MarioG

    @Natedog120705 well thats bc they are two individual parts

    4.9 years ago
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    6,053 Natedoge

    Ya @Insanity

    4.9 years ago
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    10.9k Insanity

    @Natedog120705 you're probably not gonna survive an impact with 2km/s without parachutes but its reasonable to think that an empty fuel tank with a high drag to mass ratio can slow dow enough to not be fully destroyed.

    +1 4.9 years ago
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    6,053 Natedoge

    Okay, but when a ballistic missile hits the ground at 2,000+ m/s and a fuel tank survives that’s a bit unrealistic. I tested it right now.@MarioG

    4.9 years ago
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    45.5k MarioG

    @Natedog120705 yep the good old classic ballistic reentry

    4.9 years ago
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    6,053 Natedoge

    Without any parachutes?@MarioG

    4.9 years ago
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    45.5k MarioG

    Well considering boosters in real life have survived reentry relatively intact, it wouldnt surprise me that a space craft in droo orbit traveling half of earth’s orbital velocity can survive intact

    4.9 years ago

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