In future i will make update of my Starship with astronauts, new staff and other. But it need to be adapted for RSS mods and RSS map.

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    @KraZIvan
    Starship now has a 8000 ∆V

    4.8 years ago
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    11.7k KraZIvan

    @Insanity ah yes youre right

    4.8 years ago
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    10.9k Insanity

    @KraZIvan dv for LEO is more like 8000-9000m/s

    +1 4.8 years ago
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    11.7k KraZIvan

    Presumably if your craft has enough Delta-V (5500 I think) to reach LEO, you shouldn't have to modify your craft for RSS. However if you're on the RSS sandbox, I would highly recommend Realistic Engine Overhaul as @sflanker suggested, since the goal of RSS is to increase the game's realism, using REO takes this one step further and lets you design engines that have stats closer to their real-life counterparts

    4.8 years ago
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    @sflanker
    I'm using it but it will be mobile Friendly because I will make a video how to use RSS on Android

    4.8 years ago
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    Mod sflanker

    Most rockets designed for Droo and the default solar system won't perform very will in Realistic Solar System because of the increased size and mass of the home planet, plus the increased distances between the planets and moons. You'll want to look at Realistic Engine Overhaul when making rockets that will perform well in RSS.

    That said you don't "need" to make these adaptations if you're not using the modded solar system yourself.

    +1 4.8 years ago

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