I'm having trouble understanding your question. The gyroscope exerts rotational force based on the control inputs pitch, yaw, and roll. I'm not sure it is possible to use an InputController with a gyroscope but if it is you would need to edit the XML, and I imagine you could map whatever inputs you wanted to the pitch, roll, and yaw input ids.
I'm having trouble understanding your question. The gyroscope exerts rotational force based on the control inputs
pitch
,yaw
, androll
. I'm not sure it is possible to use anInputController
with a gyroscope but if it is you would need to edit the XML, and I imagine you could map whatever inputs you wanted to thepitch
,roll
, andyaw
input ids.