Obviously, implementing a 3D turning system that is also very fine-tuned is hard, and nothing like SR1 where you only turn on a 2D plane. And on computers, you have buttons blinded to turning. How will using RCS work on mobile? Adding buttons for every axis could be tedious and would be cluttered. Using nav wheels is good for large turns, but for small turns like for docking, it is not the best. We also have to consider the fact that RCS will have to also be able to move the ship forward and backward. It's all very interesting and I'm curious as to how Andrew will work this out.
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118 Elonmuskjr
How many directions would the RCS go would it be like kerbal where there’s RCS cubes or would it be like 6 RCS thrusters
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625 NazyaMilitare
There Might Be A Button To Toggle RCS And Then Just Use WASD, Like In KSP.
On Mobile, Idk. It Might Be Gyro Controlled Or It Might Just Be A Button To Toggle It, And Then Just Use SP Joysticks To Control It. -
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It was answered in the docking blog