I flew this manned hovering craft near two auto-turrets resulting in some great hits and explosions. The auto-turret is just too much fun...
Cool Hover and Return Craft by @GoldenShadowGS
Auto-turrets by @s5ehfr9
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18.9k GoldenShadowGS
I'm currently working on a v2 of the hover program. I simplified the logic. Now I get the steering angle from subtracting the prograde vector to the home direction vector directly and convert the result to a heading. This results in a much smoother turn.
The old way was converting all of the vectors to headings first and then using if statements to figure out angles between then to choose which way the rocket should point. It ended up producing some hard changes as it crosses the thresholds.
Its still WIP. I'm refining some other parts of the program as well.
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Cool Hover and Return Craft by @GoldenShadowGS
Auto-turrets by @s5ehfr9
Screenshots by @kittman