DESCRIPTION

Very simple mod for getting more information about the forces acting on your craft in flight.


Change Log:

Version 0.1

  • Added part specific lift force to part inspector panel

Version 0.2

  • Added total lift and drag forces, aswell as lift to drag ratio to the FlightView inspector panel

GENERAL INFO

  • Mod Version: 0.2
  • Required Juno: New Origins Version: -
  • Published: 7/30/2021
  • Downloads: 1286

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20 Comments

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  • Profile image
    10.9k Insanity

    @Samps0n sure there are certainly ways to take into account the angular velocity and relate it to a specific point on the craft, the question is how relevant that would be as in most cases the aerodynamic/engine forces acting on the craft are way higher.

    +1 2.0 years ago
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    Is there a practical way to to calculate g-forces? Maybe using an algorithm that takes the acceleration and the angular momentum stats and be able to equate the maximum g-‘s onboard . While I get the nuances that go into an actual g-force reading in different locations, etc. but I thing it would be as useful in spacecraft as this is in an atmosphere., lemme know. Your uploads are impressive!@Insanity

    +1 2.0 years ago
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    4,712 sacr3dbac0n0

    @Insanity That would be awesome. You could do a lot more stuff in Vizzy if you have blocks for total lift and drag. Great work on the update though, much more useful additions.

    +1 2.9 years ago
  • Profile image
    10.9k Insanity

    @sacr3dbac0n0 hmm, i could add some vizzy blocks to get the info, havent done anything like that before, its certainly possible though.

    2.9 years ago
  • Profile image
    4,712 sacr3dbac0n0

    Is it possible that this information can be taken and parsed by Vizzy? I'm trying to make a more accurate stall program.

    2.9 years ago
  • Profile image

    this should be a feature

    +3 3.1 years ago
  • Profile image
    10.9k Insanity

    @DaveBowman Well the first step would be to look at the tutorials. You could also join the Complex Rockets Discord if you have any specific questions.

    3.2 years ago
  • Profile image

    Hello! How did you make this mod? I also want to do modding and am looking for the appropriate documentation.

    3.2 years ago
  • Profile image
    10.9k Insanity

    @SupremeDorian ye, i made it like 6 months ago but didnt uploaded it untill recently

    3.2 years ago
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    How come I never saw this until now? This is the thing Stratz wanted somebody to make, right?

    3.2 years ago
  • Profile image
    3,539 vghfr

    @Insanity Oh, ok, sorry the thumbnail didn't load for me, my bad

    +1 3.2 years ago
  • Profile image
    10.9k Insanity

    @Staticalliam7 Do you mean the lines showing the lift vectors, cause thats not what this is.

    3.2 years ago
  • Profile image
    3,539 vghfr

    This is already in the game my dude

    3.2 years ago
  • Profile image

    Woah I wish I knew about this

    +1 3.2 years ago
  • Profile image
    1,092 PointBreak

    Damn this really useful!

    +1 3.3 years ago
  • Profile image
    10.9k Insanity

    @RoscosmosSFS thanks, i thought about that too but the lift forces for other parts arent as easily accessable (if even at all) as for wing parts, i could take a closer look though.

    3.3 years ago
  • Profile image

    could you make it generalised throughout every part please
    otherwise amazing mod

    3.3 years ago
  • Profile image
    1,732 neodynamic

    huh, nice

    +1 3.3 years ago
  • Profile image

    Finally can see how much force I am getting from propellers

    +1 3.3 years ago
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    14.2k FalconAero

    Nice

    +2 3.3 years ago

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