DESCRIPTION
PigeonEye is a mod that adds overlayed PiP mini cameras, still visible even in map view!
It can display the main game camera, nearby crafts' cameras, docking ports, and engines... offering multiple action camera views with adjustable angles, rotation, pan, and zoom capabilities.
Bonus: I’ve added some tweaks in the game settings for multi-display support, so you can expand your view to ultra-wide and really soak in that overview effect.
- Actual Gameplay Video: https://www.youtube.com/watch?v=4S72VI_TkMM
It costs about 5 FPS per camera window in high settings (RTX3090, 5900x). - Multi-display support tweakers: https://www.youtube.com/watch?v=5yxVF0s3Q3w&t=8s
How to install:
Firstly, install the game, and Download the mod:
GitHub Download
OR OneDriveCopy "PigeonEye.sr2-mod" to:
%USERPROFILE%\AppData\LocalLow\Jundroo\SimpleRockets 2\Mods
orC:\Users\YOUR_NAME\AppData\LocalLow\Jundroo\SimpleRockets 2\Mods
Enable it in the game's Mod menu, and that's it.
Feature:
- Add game built-in camera part to your ship design. Camera views from that part, as well as from the landing gear, wings, and engines, pilot... will be also automatically added.
- Launch the game and toggle the PiP Overlay Button at the top of the Flight Info menu.
- From PiP's LIVE dropdown list, select a camera or click [+] to open a New camera tab.
- Use the L&R mouse to Rotate / Drag, Alt + Scroll to Move forward/backward, Scroll to zoom.
- Middle mouse to enable Target Lock (lock on GPS or follow target).
- Visual, FX effects and reflections... won't be shown in the PIP camera for better performance.
- Go to Game Settings to enable multi-display support (experiment).
Upcoming:
- Add a video/photo record button for each camera window.
- Fire at a locked target & ATGM missile.
- Split and display the Map view and Game view separately on two monitors.
Known Glitches:
- Render range is limited when in map view.
- Space camera view may not match the main camera (far background planets sometimes appear in the wrong position, no problem with the nearby terrain).
- FPS drop in Ultra game settings (reducing max lighting and reflections may help).
- Laser Lock on water may not be precise, and water rendering may appear slightly worse.
...
Update & Support:
It took me quite a few cups of coffee and a lot of trial and error, as I was completely new to programming in C# and Unity. I wasn’t so sure where to start when I first had this idea.
So, if you like this mod, consider buying me a coffee, it’ll help me add more cool features!
My updates and donation link: https://ko-fi.com/pigeoneye
GENERAL INFO
- Mod Version: 1.2.1
- Required Juno: New Origins Version: 1.3.204.1 (Jan-Feb/2025)
- Published: 2/4/2025
- Downloads: 9
DOWNLOADS
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5 Comments
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4,282 Charodey
Really cool and useful mod, i have played with it for some time yesterday and it helps a lot.
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2,361 WhiteMonster
Great mod! This mod is for video creators and simulation enthusiasts!
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388 hoangthi
@breadz
Thanks. As I mentioned, visual effects (called post-processing I guess) won't be rendered by the PiP camera. The PiP camera simply captures the original, native Unity camera feed, so unfortunately visual mods also won't work with in it. As a result, the image in your main game looks beautiful, but the image in the PiP window appears original, without any post-processing. I wish there were a straightforward way to make it work, but it’s beyond my current basic skills. In fact, I'd actually prefer to keep these effects off anyway, because they have a huge impact on performance.The UI is still as basic as in the test release, so the camera list is a bit messy. I'll try adding a drop-down list with a scroll bar, <>, and maybe separate groups to make things more clearly. However, there’s still works to do with the main functionalities, it’s more complicated than I thought.
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60 breadz
Great mod, but I found a bug where Launch EFX does not render in the camera views (I can see the launch effects in the normal view). Also, is there a system to scroll cameras or am I missing smth? My rocket has like basically 30+ cameras and its absolutely impossible for me to see the entire list of camera views.
👍🏻