DESCRIPTION
Sockets Server Functionality for Vizzy
(Note: List only supported for sending and receiving, separator: <<)
Usage Example:
Supported Features:
- Start Socket Server
- Close Socket Server
- Sending Messages via Sockets
- Receiving Messages via Sockets
- Close Server on Exiting Flight, Part Closure, or Part Destruction
Using Sockets for inter-process communication allows for the application of more powerful algorithms in the game, or the implementation of collaboration with other devices.
This is my first mod. Feel free to report any bugs or suggestions you may have while using it. )
REQUIRED DEPENDENCY
Version History
0.12 Latest
- Modify the Vz function style again.
- Adjust the UI position.
- Add broadcast error handling.
0.11
- The style of the Vz function has been modified, and it is now possible to determine whether the operation was successful through the return value.
- The 4-bit length code has been removed, and the buffer needs to be set up manually.
GENERAL INFO
- Mod Version: 0.12
- Required Juno: New Origins Version: 1.3.204.1
- Published: 2/10/2025
- Downloads: 134
DOWNLOADS
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3 Comments
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1,269 hoangthi
@ImperiolTech I am also new to this game, but from my perspective, I assume this looks like it opens a WebSocket server, allowing you to receive/send messages or even control the craft from outside the game, ex: via a web browser or mobile app. Lots of potential!
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24 Upvotes
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@hoangthi Great idea(But the mod currently uses local TCP sockets, not WebSockets. You'd probably need an intermediary program for a web interface.