Realistic Engine Overhaul
DESCRIPTION
New Update Notes:
Update 1.7 The Last Update
Sadly the source files for the mod have been lost, dificulting the maintenance of the mod. Luckily we were able to do a last update to make the mod compatible with the recent SR2 updates, adding fuel grains to the solid fuels and improving how the name of some of the fuel types is displayed.
Update 1.6 Mono Propellant Motor Update
Laid the groundwork for a new engine type, Mono prop motors. There is two nozzles as of now, a normal bell nozzle and an angled one, as well as 5 new fuels, Hydrazine, MMH, H2O2 100%, 90%, and 75%.
I've also reworked the electrical consumption of the electric and Vasimr engines since they consumed way to much electricity.
Update 1.5 Electricity Update
This update adds electricity consumption to The Electric and Vasimr engines, and adds electrical production to all engine power cycles with a preburner & turbopump.
Update 1.4 Futuristic Update
Includes New Models and nozzles for Liquid and Solid core NTRS and for pulsed aswell as a new category for them 'Nuclear Advanced'. it also includes the new Vasimr Engine with new Fuels H2, N2, and He. (problems with the electrical comsuption modifier have delayed its progress). This update also adds throttle limits to all engines and removes RP-1 fuels from Full flow
This Mod aims to restructure engines to be more realistic and be suitable for Real Solar System. This includes adding more fuels and engine types aswell as denerfing engine performance (For those interested in RSS click here
The data for this mod was from a data propellant mixture chart, a link for it can be found here
- A version with nerfed performance for the Stock system can be found here
- List of All New Propellants:
Oxidizer: Lqd Oxygen, NTO, N2O, RFNA, H2O2 95% / 85%
Fuels: RP1, Lqd Hydrogen, Lqd Methane, UDMH, UH25, Aerozine-50, Hydrazine, Ammonia, MMH, Methanol, Ethanol 75% / 95%, Tonka-250
Solid: PBAN, HTPB, APCP, CTPB
Hybrid fuels: HTPB/LOX, HTPB/NTO, HTPB/N20, HTPB/H202(95%), HTPB/H202(85%)
NTR fuels: LH2, H2O, Ammonia, Lqd Oxygen
Mono: H2O2(100%)
Vasimr: H2, N2, He
-List of All New Power Cycles:
- Expander, Dual expander, Combustion Tap Off, Open Expander, dual open expander, Fuel Rich staged, Oxygen Rich Staged
- New NTRs solid, gas, and liquid cores, aswell as pulsed NTRs
- New engine type Vasimr
-All New Nozzles:
- New replacements for Bravo, Omega, and Alpha
- redstone nozzle modeled after the A-7
- Nuclear Regenerative Nozzle
- Extended Nuclear Nozzle
- Omega B modeled after F-1B
- AJ-10 (modeled after the LMDE)
- Proton A (based on RD-253)
- NK-33
- J-2
- RL-10
- H-1
Mod made by and worked on by the Complex rockets team
Maintianed by ChaoticGraviton
GENERAL INFO
- Mod Version: Full Release 1.7
- Required Juno: New Origins Version: 0.9.917.1
- Published: 7/20/2019
- Downloads: 22502
there seems to be a bug that with engine types that produce electricity you need some sort of battery to get it to work
Android and IOS do not support mods
Thank you for make my rocket more better
those are facts facts @Nico412. can people even read nowadays?
🙄🙄🙄 I was having fun, if they only had read anything that Mario said...
@JACKIEAEROSPACEINDUSTRIES please, don't be annoying. Nico is not working on the mod for mobile since it's not possible as clearly stated in large bold text in the pinned comment, you are being trolled.
@Nico412 when will you be done?
@JACKIEAEROSPACEINDUSTRIES still working.
@Nico412 are you done?
@JACKIEAEROSPACEINDUSTRIES working on it.
@Hyperant I am not on PC because mine broke
If you are on PC, you can download the mod Modular Launch Pads to make launch pads easier, @JACKIEAEROSPACEINDUSTRIES.
@Hyperant Oops I meant you
@JACKIEAEROSPACEINDUSTRIES well if RSS can work if you can make the mod that could work because you know I really want the space shuttle pad I mean I’m not talking about the pad, but I am talking about the tower and the crew access and the external fuel tank venting stuff you know
they said mods dont work on mobile, @JACKIEAEROSPACEINDUSTRIES.
@Nico412 I wonder if he can make a version for mobile
We need another update due to the 1.3 update.
Pls update more
i cant see the vasimr
I am not sure if this is a bug in the game itself or a bug in this Mod. But it's really annoying.
After I started a launch, the game performed very normally without any problems for a long time. But as long as it takes enough time (probably a few days in the game), the engine will not be able to find the fuel tank. This happened suddenly and couldn't even be detected at first.
So I clicked on "SAVE&EXIT" and re entered, It's back to normal.
But this affects the experience too much.
If this bug is indeed caused by Mod, I would like to see you redo a 2.0 version of Mod to adapt to the latest version of the game.
@Nico412 You have an update?
i made this mod
pls update to got VASIMR in above v1.0.9
@thepro2356 Jet Engine still use Jet fuel
looks like VASIMR in SR2(Juno:New Origins) v1.0.9 is retired