Solar System 1.6
A recreation of the Solar System which includes real size, gravity, orbits, atmospheres, axial speed, appearance and terrain. The resolution of the textures that make the appearance and terrain are equivalent to 8192x4096 in equirectangular.
Once you get close to a planet, you'll start seeing procedurally generated terrain, which should still resemble how the planet would look. In select areas, there is also local high detail terrain, such as around Cape Canaveral.
Time at start of sandbox: 1/1/1950 at 13:00 UTC
Download the system only if you have more than:
- 500MB of free space
- 4GB of RAM
You don't? Then you have a higher risk of data loss if your game crashes, especially so on a mobile device.
Texture credits:
Mercury by FarGetaNik
Mars by John Van Vliet
Uranus, Neptune by Astra-Planetshine
GENERAL INFO
- Successors 1 post(s)
- Created On: Windows
- Game Version: 1.0.6.0
CELESTIAL BODIES
Name | Parent | Radius | Surface Gravity | Apoapsis | Periapsis |
---|---|---|---|---|---|
Sun | 696.3 Mm | 274.0 m/s | - | - | |
Mercury | Sun | 2,440 km | 3.7 m/s | 69,817.1 Mm | 46,001.3 Mm |
Venus | Sun | 6,052 km | 8.9 m/s | 108,944.8 Mm | 107,473.1 Mm |
Earth | Sun | 6,371 km | 9.8 m/s | 152,097.7 Mm | 147,098.1 Mm |
Moon | Earth | 1,737 km | 1.6 m/s | 405.7 Mm | 363.1 Mm |
Mars | Sun | 3,390 km | 3.7 m/s | 249,228.7 Mm | 206,644.5 Mm |
Jupiter | Sun | 69,911 km | 24.8 m/s | 816,081.5 Mm | 740,742.6 Mm |
Saturn | Sun | 58,232 km | 10.4 m/s | 1,503,983.4 Mm | 1,349,467.4 Mm |
Uranus | Sun | 25,362 km | 8.9 m/s | 3,006,389.4 Mm | 2,735,555.0 Mm |
Neptune | Sun | 24,622 km | 11.2 m/s | 4,536,874.3 Mm | 4,459,631.5 Mm |
14 Comments
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@HyperPatch Is there any update on when the revamp of the moons will be complete? I have recently been playing with this system and it is great, though is a bit sparse in terms of landable bodies.
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@xFeniakx Launch Juno New: Origins using steam. Once the game is open, click on the 'Planet Studio'. Open the steam overlay and click on the web browser option in the bottom left corner. Once in the integrated web browser, navigate to this page and click the download button. The system should install once this is completed.
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109 RedBlueMax
@HyperPatch
Very good system!
Is it possible to have a sea launch pad along the equator? -
2,237 TomKerbal
@HyperPatch @RedBlueMax @Wenhop
Great! Solar panels are working here, looks pretty good. Why can't I Upvote ?
O.k., you explained, but I don't understand this at all. -
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25.6k HyperPatch
Oh and the reason this is unlisted is because it lacks bodies that 1.5 had and a stripped down version in the description. Once I revamp the moons which are very outdated it's getting a public release. I've been working on Phobos the past two weeks for a total of close to 20 hours, hopefully the others won't be as time consuming to get right.
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25.6k HyperPatch
@GrandmasterPotato The most I can do about that is make them more convincing shiny blue terrain. You can only have water at sea level. If I were to bring them all down to sea level the ones really high up in the Andes or Himalayas would have insanely steep cliffs around them. But for the great lakes they're only at about 300m asl so giving them real water is doable.
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1,667 GrandmasterPotato
it's really nice to see mars with actually good terrain, rather than being just completely flat. Love the update, but I have one suggestion: On earth, lakes that are in mainland do not actually have water and are just blue terrain. I find this rather annoying, and I would find it nice if they were actual lakes.
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5,136 Dooiereier
Great release, thank you. Would it be possible to slightly change the spawn locations of LC93A and B? Currently theyre not quite over the tunnel area, in other words too far south. JNO location vs real
@tereretempus it is complete, the moons are uploaded (as of today), just need to put them into the system and add images to the system page