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5,241 Kuiper0
@Elewaitingforally that is a good way to do it, I just eject chips so I don’t have any issues with RCS solar panel activation and gyros.
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370 Destinysama
@KuiperAerospace and yes but my trick sometimes when I finished docking, I switch to the main module that has the chip and save . A bit less convenient but at least the game won't rename the space station all over
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5,241 Kuiper0
The trick for giant space stations is ejecting command chips. Learned that lesson very late into the game...
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5,272 CedandRossSpaceAgency
I would not use an engine to slow down but I will use the RCS to do that slowing.
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5,272 CedandRossSpaceAgency
On Kvant-1, I made an approach speed of 33 meters per second.
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5,272 CedandRossSpaceAgency
Being above the orbit of your target is no problem, like transferring from Droo to Sergeaa by horizon, make some burns on the horizon and lower the periapsis.
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5,272 CedandRossSpaceAgency
I have now learned how to dock before you made this tutorial, thanks.
Yo this post was 3 years ago :D