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    8,458 crowxe

    @SmurfResearchX
    i don't understand what's the sqrt ! but your explanation helped, i added a line to expedite the process of following retrograde before touchdown. downlad here and check the notes in the vizzy

    4.4 years ago
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    @crowxe - maybe sticking a sqrt in there, so the pitch tapers from lateral to vertical velocity as the burn happens?...just a guess, not sure if it would fit in there - but looking foreward to the upload, sounds great as usual!

    4.4 years ago
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    8,458 crowxe

    @SmurfResearchX 😁😁
    Well, there's still limitation to how steep your angle is on the start of the aggressive suicide burn, which is the ability of the craft to maintain the retrograde heading, if the rate is too rapid, then the craft would be at the phase of touching the ground gently while it's still at some pitch angle and it would move laterally . This can be fixed by having having a bet of gentle landing burn, but I'm just infatuated by that crazy aggressive landing burn that use 100 % thrust until the last few meters 😊.
    Ps: I've just finished a Luna mission similar to Apollo style where you leave a craft in lunar orbit and land then rendezvous with it and get back to Droo.

    4.4 years ago
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    @crowxe - awesome, so it doesnt need the first retrograde burn anymore....."just keep swimming, just keep swimming" 🐟

    4.4 years ago
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    8,458 crowxe

    @SmurfResearchX
    Yeah it has a minor update that allows angled landings, it just compensates the loss of vertical component by [new throttle =throttle / cos (90-pitch)] . Those are the readings on top :) . But since I'm like that fish in the animation movie, I get distracted during testing the update and do a video on something else 🤣

    4.4 years ago
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    nice landing! - is it a new landing burn?...looked like a new display ticking

    4.4 years ago

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