Based off of the INVOCON AFRL Areospike proposal.
Uses KAL auto orbit by kellynyanbinary as per usual
DOES NOT LAND ITSELF, PLAYER INPUT REQUIRED
AG-1 activates the engine.
turn ag1 on and off at about 40km for meco, go through staging (Fairing, sep SES)
switch back to the booster and do a boostback burn.
imma be fr i dont think its possible to land this thing while having the second stage headed off to orbit, JNO just does not allow for that to be done easily.
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $24,414k
- Number of Parts: 80
- Dimensions: 38 m x 9 m x 9 m
PERFORMANCE
- Total Delta V: 7.3km/s
- Total Thrust: 4.8MN
- Engines: 3
- Wet Mass: 1.81E+5kg
- Dry Mass: 42,160kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 2 | 4.2km/s | 4.2MN | 1.8m | 1.81E+5kg |
4 | 1 | 3.1km/s | 546kN | 73s | 19,740kg |
5 Comments
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2,360 superleaf
@Fyrem0th yes, this was based off of Invocon's proposal for the Air Force Research Laboratory's ARISE program, along with ABL Space Systems.
https://www.designation-systems.net/dusrm/app4/x-64.html -
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14 Upvotes
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@superleaf cool! I had no idea this existed. Ty :3