I find that I am enjoying some of the new build elements that have been assed during on of the latest updates. Some of the new command modules are neat, and I am really liking the transparency option. I never really played with the adjustment to the ships mass until recently, as it seemed a little unfair to toy with the physics. This silly craft is inspired by the alien ships from the 1970’s TV show “UFO”. I imagined the dated look of the spinning lights to be part of an antigrav sysrem that would justify reducing the mass of the ship to 5%. They are opperated with the ‘solar panel’ activation, and the spin is started with ‘slider 1’. Due to the reduced mass, the main engines provide a little too much thrust for an easiy laning on low gravity bodies, so there is a second set with lower thrust that allow for smaller course corrections and decent to bodies, such as luna. The engines are on the same stage, but can be turned on and off with ‘1’ for the main engines, and ‘2’ for decent thrusters.
GENERAL INFO
- Predecessor: Silly Imaginings
- Created On: iOS
- Game Version: 0.9.509.0
- Price: $5,255k
- Number of Parts: 129
- Dimensions: 9 m x 11 m x 11 m
PERFORMANCE
- Total Delta V: 21.4km/s
- Total Thrust: 995kN
- Engines: 12
- Wet Mass: 6,561kg
- Dry Mass: -80,937kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 12 | 21.4km/s | 995kN | 3.7m | 6,561kg |
@KirRu . If you are referring to the domed garden, I hadn’t really thought about it. I hadn’t installed any engines, so it is just in the default launch sight on Luna for the purposes of having something to land next to for photos. I am not sure how it will react to other peoples systems. The 125 meter dome with all the parts that make up the trees, slows my iPad down. I will look into uploading it. Have a great day.