0.1x0.1x0.15m
select target then track or fire
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693 Silverback
@OscarOh thank you brother! I was still beating around here 🤣🤣👀even weangled up a rapid fire version before I messed it up. Lemi follow your set👌👌
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535 OscarOh
@Silverback actually ,in the first place,it was controlled by the AGs, but just to save the AG I finnally decide to use the mfd...😂
ANYWAY,here's how to change the controls to the AG.
First, find the part named Base, edit its programme.
Second, you will see something like
// wait until funk MFD.VZ.fire = 1
Third, change those to wait until (the AG you like)
that's the fire command.
About the track command it's a little different.
you need to add something like a switch.
the code is like
on start:
while true:
wait until AG
broadcast trac with datarecive trac with data
if track = 0:
set track to 1
else:
set track to 0change this
//wait until funk MFD.VZ.fire = 1
into
//wait until track = 1 -
693 Silverback
Bro is there a way I can turn these mfd commands to AG commands. Otherwise I'm not fully observing that boom on direct view 😊
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693 Silverback
Extremely good stuff!!! Been blowing up things all morning. This is even better than those weaponizing mods!👌👌👌
How is this not yet popular???