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0.1x0.1x0.15m
select target then track or fire

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.2.107.0
  • Price: $18k
  • Number of Parts: 10
  • Dimensions: 1 m x 1 m x 1 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 1
  • Wet Mass: 612kg
  • Dry Mass: 612kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 1 0m/s 0N 0s 612kg

5 Comments

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    How is this not yet popular???

    1.1 years ago
  • Profile image

    @OscarOh thank you brother! I was still beating around here 🤣🤣👀even weangled up a rapid fire version before I messed it up. Lemi follow your set👌👌

    1.2 years ago
  • Profile image
    535 OscarOh

    @Silverback actually ,in the first place,it was controlled by the AGs, but just to save the AG I finnally decide to use the mfd...😂
    ANYWAY,here's how to change the controls to the AG.
    First, find the part named Base, edit its programme.
    Second, you will see something like
    // wait until funk MFD.VZ.fire = 1
    Third, change those to wait until (the AG you like)
    that's the fire command.
    About the track command it's a little different.
    you need to add something like a switch.
    the code is like
    on start:
    while true:
    wait until AG
    broadcast trac with data

    recive trac with data
    if track = 0:
    set track to 1
    else:
    set track to 0

    change this
    //wait until funk MFD.VZ.fire = 1
    into
    //wait until track = 1

    +1 1.2 years ago
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    Bro is there a way I can turn these mfd commands to AG commands. Otherwise I'm not fully observing that boom on direct view 😊

    1.2 years ago
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    Extremely good stuff!!! Been blowing up things all morning. This is even better than those weaponizing mods!👌👌👌

    1.2 years ago

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