Auto Credit Based on InnovaAerospace's Proxima Multi-Vizzy

Proxima or better known as "Ugly Soyuz" is kind of special rocket..

It contains 6 types of different orbits + 1 Tester and all are vizzy accomplished.

The orbits are:
•Low Earth Orbit (Default)
•Geo-Stationary Orbit
•Low Moon Orbit
•Polar Orbit
•Solar Orbit
•Custom Heading
•Reentry Tester

All done by Vizzy
The rocket is very capable of delivering Heavy Payloads into their designated place.

Credits:
Rocket Design: Av
Moon Vizzy: YouTube of Omna gaming
And other small helps: CardZlol

There are many bugs like Moon Orbital Time, Crashing of craft into Brigo etc etc etc ......
But still this is the largest code piece I have ever worked on.
I know all the bugs coz I tested the thing many times.

Last but not least..
Download it, the thing is very helpful and can launch any payload to designated orbits.
You can use it in your YouTube or Other Replication purposes with my permission.
If you liked it kindly upvote :)

GENERAL INFO

  • Predecessor: Proxima Multi-Vizzy
  • Created On: Android
  • Game Version: 0.9.906.0
  • Price: $153,120k
  • Number of Parts: 97
  • Dimensions: 113 m x 23 m x 23 m

PERFORMANCE

  • Total Delta V: 8.5km/s
  • Total Thrust: 118.1MN
  • Engines: 15
  • Wet Mass: 3.82E+6kg
  • Dry Mass: 2.7E+5kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 11 5.5km/s 114.6MN 3.0m 3.82E+6kg
3 4 3.1km/s 3.5MN 3.8m 3.66E+5kg

14 Comments

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  • Profile image

    In the Heading Orbit, you need to supply an angle between 1° to 179°

    Pinned 2.6 years ago
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    Report for bugs using " #bug "

    Pinned 2.6 years ago
  • Profile image
    5,512 Elga2048

    good :-)

    2.3 years ago
  • Profile image

    @W4RP eh.
    It's literally nothing but just a bunch of codes put together.
    You can also check out my Athena

    2.6 years ago
  • Profile image
    2,877 W4RP

    yo i need to learn from u lol

    2.6 years ago
  • Profile image

    Ahh I'm soo close to 1000
    Edit: Thanks for 1023 downloads
    Edit2: 1091 downloads
    Edit3: 1125

    2.6 years ago
  • Profile image

    Thanks to @Av and @dasx for helping me

    2.6 years ago
  • Profile image

    @Vedhaspace thanks

    2.6 years ago
  • Profile image

    @SamTheFox that's only what I did xD

    2.6 years ago
  • Profile image
    13.8k Vedhaspace

    Actually this is good👌
    Keep it up😉👍

    +1 2.6 years ago
  • Profile image

    you can also just use activation group (#) and it will detect if it is true/activated

    2.6 years ago
  • Profile image

    You can check it in the code itself.
    Like if AG1 = true then continue

    2.6 years ago
  • Profile image

    @SamTheFox Variables

    2.6 years ago
  • Profile image

    fantastic!
    but how does it detect that an activation group is on or off?

    2.6 years ago

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