RETRO ‘BIS’ LANDER, CIRCA-1937
Inspired by the Proposed “BRITISH INTERPLANETARY SOCIETY’S”: “LUNAR LANDER”-CIRCA:1937
. Credit: Uses Docking Assistant UI Vizzy, by:
“GoldenShadowGS”
. Credit: Uses Canada Flag MFD, by:
“goz”
SPACECRAFT FEATURES;
‘BIS’ CAPSULE;
. Stock JUNO Capsule
. Null Vectors Docking Assist [AG2 >5km]
. RCS - Stage Activated w/ [OR]
. Hull Lighting-Stage Activated w/ [OR]
. Capsule Beacon Lighting - Stage Activated
. Ejectable ‘CanadaDucK Dock’ Head - w/ Solid Fuel Separation Motor - Stage Activated w/ [OR]
. Dock Light
. Dock Camera
. Four HIGH Altitude Deceleration Parachutes - Staged Activated w Lander Module (Orange & White)
. Four LOW Altitude Parachutes - Staged Activated w/ Capsule (Red & White)
‘BIS’ ION-DRIVE TRUNK
. Single ION-DRIVE Engine
. 15.7 Km/s DELTA-V, 10 min Burn Time… just for Fun! … ;-)
. 4 Solid Fuel Stage Separation Motors
‘BIS’ LANDER MODULE;
. Single Methalox Engine
. 3.06 km/s DELTA-V, 2min. Burn Time
. RCS - 4 Way Blocks - Stage Activated w/ [OR]
. Landing Mode w/ Landing Lights
. 4 Solid Fuel Stage Separation Motor
. Landing Camera
Mission Notes:
. Works Great on MARS
. Spawn in Orbit
. De-Orbit from 100km Orbit, w/ 1/2 Orbit Rotation
. High Altitude Parachutes Deploy at 50km
. Cut High Altitude Parachutes for Accent (AG6)
. Lander also Performs Excellent on Non-Atmospheric Bodies
. ‘Disarm / Power Down’ High Altitude Deceleration Parachutes on Denser Atmospheric Bodies
As always, Enjoy JUNO Friends!
CanadaDucK
GENERAL INFO
- Created On: iOS
- Game Version: 1.2.110.0
- Price: $104,032k
- Number of Parts: 181
- Dimensions: 6 m x 3 m x 3 m
PERFORMANCE
- Total Delta V: 18.8km/s
- Total Thrust: 573kN
- Engines: 14
- Wet Mass: 25,858kg
- Dry Mass: 9,001kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 3.1km/s | 416kN | 2.0m | 25,858kg |
2 | 1 | 15.7km/s | 138kN | 10.0m | 5,614kg |
3 | 0 | 0m/s | 0N | 0s | 2,810kg |
2 Comments
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Interesting Rocket! If you haven't already created a launch vehicle, you could do a retro Tintin approach.
@FalHartIndustries
Thanks, I usually make a Launch Vehicle to follow, Retro Stuff is Hard to Build though I find, tried a few times, also Replicas are really Hard. Maybe ill build a LV, most likely...