Atmospheric Transport Plane 4 Mk.1 (Executive transport setup)
Used as a regional airliners, VIP transports, and airborne command centers for the military. Four afterburning engines allow a top speed of about mach 1.9, although I have got it to mach 2.2 in a dive.
Features: a spacious cabin, ramp for passenger access, working air brakes, powerful landing lights, and a cockpit you can actually see out of.
I believe I’ve fixed the problem where the astronauts teleport out when exiting a chair.
Ag1 Door
Ag2 Ramp (Use slider 2 to lower. Do not use if the door is closed. Ramp is easily damaged by door. Do not lower ramp if an obstacle is in the way.)
Ag3 Nav lights
Ag4 landing lights
Ag5 cabin lights
Ag6 Unlocks rear wheels to aid in turning on the ground
Ag7 transforms cabin for meeting
Ag8 Landing gear
Ag9 Reverse thrust(to aid in taxiing and parking)
Ag10 Main engines
Ag11 nothing
Slider 1 trim/flaps
Slider 2 ramp
Takeoff speed is about 100 m/s.
It does not like hard landings.
It was going to be an SSTO, but I’m terrible at making them and it looked too nice to be ruined. Unlike my other aircraft(unlisted), this one took about three days instead of months. This probably won’t even get noticed but I tried my best.
(NPAT)
GENERAL INFO
- Predecessor: merlin
- Created On: Windows
- Game Version: 0.9.404.0
- Price: $136,971k
- Number of Parts: 310
- Dimensions: 7 m x 40 m x 35 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 4kN
- Engines: 18
- Wet Mass: 86,359kg
- Dry Mass: -6,313,967kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 0m/s | 0N | 0s | 86,359kg |
22 Comments
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150 Aerospace35
My favourite way to destroy droonauts. On accident. I have an orbital version I live this sooooo much
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32.0k Zyvx
Awesome plane, I like how the seats turn and a table pops out the floor. This is a fun plane
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1,615 WisconsinStatePolice
I set the chairs on rotors and the table on a piston. I originally had them bonded to Slider 2 to transform, but I figured that might have been confusing if multiple features were set to Slider 2. I used the “Overload” XML editing mod to change the Input to activation group 7. I’m currently away from my computer, but I can explain it entirely when I get back if you wish @Felix05.
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366 Felix05
@Cabbage17 you have one AG that transforms the cabin, I don't know how it works
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1,615 WisconsinStatePolice
Thank you for the feedback @Felix05! The program is unfinished, and isn’t supposed to work. I believe I disabled it before uploading it. The camera is meant to be rotated to view the cockpit in flight. Sorry for that. And I don’t quite understand what you mean by transformation? Could you elaborate on that?
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Ok, a few things, great work but your program doesn't work, the cockpit cam fly's instead of being fixed on something and how the f*ck did you do the transformation without a program? Just a few things to improve, I like it really much