Auto Credit Based on KellyNyanbinary's Centaurus-R New Nav
The update broke the landing system
An automated and reusable rocket!
Change log:
Automated craft switching.
you must run the game with "part lift forces" on.
Enjoy!
Watch the video I made of it!
GENERAL INFO
- Predecessor: Centaurus-R New Nav
- Successors 11 craft(s) +66 bonus
- Created On: iOS
- Game Version: 0.9.307.0
- Price: $69,433k
- Number of Parts: 209
- Dimensions: 96 m x 11 m x 11 m
PERFORMANCE
- Total Delta V: 6.1km/s
- Total Thrust: 16.6MN
- Engines: 10
- Wet Mass: 9.75E+5kg
- Dry Mass: 1.11E+5kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 5 | 3.9km/s | 15.4MN | 2.2m | 9.75E+5kg |
2 | 5 | 2.2km/s | 1.2MN | 3.7m | 1.62E+5kg |
Comments
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Do you know what in the update may have caused the failure? My craft does the launch and boost back perfectly fine, but slightly overshoots the landing pad, and sets the time until landing burn to 43 seconds, so I end up impacting the landing pad with ~22s until it would have started the burn.
@Ashdenpaw você tá certo cara
The booster returning to droo burns up in the atmosphere
Dude i dunno why this rocket looks like my rocket in spaceflightsimulator
@TweedleAerospace true, I've myself never had her reply to anything I've commented on.. new glen isn't working either.. booster hitting the other after separation
@XionmassResearchDevt she probably isn’t going to fix
Has issues with new game version. Please fix .
This is nice, but I am trying to make a vizzy program for my rocket, and when I use vizzy to switch crafts, it switches the crafts but for some reason it won’t let vizzy change stuff like throttle and pitch.
@Sentinel if you get permission to use it here is what you will most likely have to change:
The proportional and derivative for the landing, aerodynamic guidance, and boost back. You can change the integral but I don’t recommend it. On the aerodynamic guidance segment the proportional needs to be a negative but on the rest a positive.
@KellyNyanbinary can I take this vizzy and put it in my rocket? What values will I have to change?
@Sebasaez there are plenty of these that are compatible with the new update. Try this one or this one.
Please make it for the new dsc
@KellyNyanbinary ##please
Tap here
@KellyNyanbinary Wil you automate a rocket foe me, pls, pls×100000, I will include your name in the post. Will you?
@Tweedle_Aerospace I think it was around 60 tons. There should be a dummy payload in there that is its max capacity.
@KellyNyanbinary how much can this carry to LEO?
Please make a heavy version of this
@Kelly You should create a refueling system for landed boosters...
I just tested it and it was fine. Do you have multiple rockets at the same time? The duplicate craft names might interfere. @MrEggy
Nice!
i wonder if this can be applied to any rocket with similar stats as this one
you are the most epic sr2 youtuber
@Tweedle_Aerospace i want join your comunity
@ISP ?
pretty cool! I love it!