Auto Credit Based on RoyalSpace's BEAGLE XVII- "PROTOTIPE II"
this is the most complete beagle I've ever done and I guess the last one, since I can't find any more add or fix it. all landing is automatic also legs lights etc. however for a successful landing the orbit has to be as straight as possible respect for the planet you want to land in order to achieve an optimal landing
GENERAL INFO
- Predecessor: BEAGLE XVII- "PROTOTIPE II"
- Created On: Windows
- Game Version: 0.9.508.0
- Price: $154,678k
- Number of Parts: 350
- Dimensions: 7 m x 23 m x 27 m
PERFORMANCE
- Total Delta V: 35.2km/s
- Total Thrust: 23.6MN
- Engines: 24
- Wet Mass: 2.8E+5kg
- Dry Mass: -20,186,848kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 12 | 35.2km/s | 7.6MN | 2.05hours | 2.8E+5kg |
4 Comments
9 Upvotes
Log in in to upvote this post.
The craft is awesome, but in my opinion the landing program is the true star. I am using it for almost every lander/rocket/whatever, will say for every craft that should land somewhere. And it works without any changes (except craft high), from the smallest lander up to the biggest base, it can land them all without unplanned deassembly.