This one of my older models from july of the F-8E, I'm going to make another version because I think it's like half scale to the real thing, and the way I built this is really hard to work with in upscaling it.
Missiles
-AIM-9D x4
end of missiles
I'm still working on the MiG, but i've been slouching on it because I now have to do the landing gear and yeah, I don't like that
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.802.0
- Price: $9,784k
- Number of Parts: 349
- Dimensions: 5 m x 7 m x 12 m
PERFORMANCE
- Total Delta V: 0m/s
- Total Thrust: 339kN
- Engines: 6
- Wet Mass: 13,117kg
- Dry Mass: 7,060kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 1 | 0m/s | 0N | 0s | 13,117kg |
2 | 0 | 0m/s | 0N | 0s | 12,792kg |
3 | 0 | 0m/s | 0N | 0s | 12,467kg |
4 | 0 | 0m/s | 0N | 0s | 12,142kg |
5 | 0 | 0m/s | 0N | 0s | 11,817kg |
7 Comments
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2,909 OIac2
@Samps0n Bombs will regularly phase through the ground and won’t explode, which would be why you have trouble seeing them explode, the best way of preventing the phasing is by adding code to each individual bomb to explode at around 2m AGL after being dropped, it’s been 2 days since you dropped this monstrous piece of text, that’s what I found to be the most useful response, now I’m gonna go play doom.
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0 Samps0n
Ahh, naw man, it is my favourite, carrier plane. I think it wasn't meant as an ‘attack’ wing aircraft but a fighter, i think it was an f-8 that took photos of the Russian ICBM missiles in Cuba in 1962 as well, and of course electronic countermeasures are always a big role of attack aircraft. I think it was you that made the A-6, with the 32 bomb loadout, right? Watching that in slow-mo is one of the first examples where the pattern of drops and pauses where i can even make sense of the logical phrases that vizzy language uses, i get that i am on the older side of the avg of the natural age to feel comfotable with that kind of logic commands exposed to them their whole life, as i have an autoCAD background and did poorly when i took Logic, as a philosophy 200 type class in college. Do you use a pc and you like to make compound scenarios where you make bomb runs using the dummy bombs to get the full effect. I have a hard time seeing my bombs explode. That can even mean nukes, but i was gonna ask you if you knew about the hidden tool edits fuel type called penthrite? You have to hand type PETN as the fuel type on the ‘fuel tank’ part labeled in the hidden edits. It is a proper explosive that will give those bombs boom without really having to edit them in many ways. Hope that is of some use for ya.
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2,909 OIac2
@Samps0n I messed up, i haven't seen one in real life. I somehow thought you were critiquing me for some reason in my head
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0 Samps0n
I mean In real life. Really long. You said you built this as a 1:1? What was your first 3:1
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You think adding penthrite would make for a better boom? Would a damage threshold of like 5/100 be a way to trigger the bombs just via damage? You say I could add the code to each bomb. Would the same bomb made in the multiplier work or do different bombs have different code?