i just finished a 2hr project to try to develope a sample spacecraft for mission to handrews comet.
but the docking port on the sample disk wont dock with the port in the capsule is this just another reason why sr2 is the MOST stupid game ive ever played (just my opinion :) ) or can this be fixed?
GENERAL INFO
- Created On: Windows
- Game Version: 0.9.924.0
- Price: $16,042k
- Number of Parts: 61
- Dimensions: 4 m x 3 m x 3 m
PERFORMANCE
- Total Delta V: 538m/s
- Total Thrust: 480N
- Engines: 6
- Wet Mass: 20,551kg
- Dry Mass: 16,193kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 538m/s | 480N | 6.36hours | 20,531kg |
6 Comments
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5,243 LeMagicBaguette
@HORIZONSPACEUK you can make superluminal octahedrons that shoot lasers. I don’t think ultra realism is what they’re going for.
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9,279 QuantumSpaceJNO
@HORIZONSPACEUK I think it's because the docking port it's not the same size.
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5,243 LeMagicBaguette
I’ve noticed that craft to self docking seems to not work. It has to detach first.
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@AsrielDreemurr1832 o